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Great Divide
The Great Divide is a heavily mountainous area, cutting the continent of Velious into two halves, east and west. The harsh environment is home to all nature of powerful creatures.
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Map
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Great Divide
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Dangers
The Great Divide is dangerous mostly because of the powerful creatures that roam the area, but also because the broken mountainous terrain hides them until the last minute. The only thing that makes this slightly less dangerous is that there are relatively few wandering monsters in the open areas of the Divide. The exceptions to this are near the shardwurm caverns and just south of them, in the northeast where there are lots of wandering wolves, frost giants, and Coldain, and in front of the Tizmak caverns, which are heavily patrolled by the Tizmak.
The other thing for good races to worry about is that the Coldain, despite being very familiar with wolves, apparently do not recognize wolf forms as something that is not dangerous and will attack you on sight if you approach the city of Thurgadin in wolf form.
The other thing an adventurer must be careful of is faction. The two separate groups of Coldain and frost giants are heavily represented here, and hunting wolves will adversely affect your faction with one side or the other, drakkel wolves with the frost giants and all others with the Coldain. Also, the Tizmak have their own faction. Although you start out indifferent to them, you rapidly become their enemy and since they control the northwestern portion of the zone, it's a dangerous thing to do.
Benefits
There are several discrete areas in the Great Divide to hunt, which provides for some good hunting here. Depending on which factions you care or don't care about, you can pick out a spot and hunt there in relative safety from other wandering creatures.
There are also easy to get to and evenly spaced exits to other zones for escaping, if you need to. The Coldain will also function as guards if you need for them to against the giants and their wolves.
The Tizmak caves, followed by the Kodiak caves, are hands down the best EXP in the game from lvl 33 - 40. You can charm a quad damage level 35 a coldain wolfmaster and go to town.
Traveling To and From Great Divide
The Great Divide can be reached through several fashions. The most common entrance is from the Eastern Wastes through a small pass, at loc -1850, 6660. This opens into the Great Divide at -1785, -5080.
The entrance to Thurgadin is located in a secret door behind the waterfall located at -100, -100.
The Druid Portal/Dragon Circle is located at -3860, +3200.
The Wizard spires located at -1910, -2710 are not used by the wizard teleportation spells. Wizards port to the Dragon Circle just like druids.
Velketor's Labyrinth is located at -6770, +3130, in a tunnel above the Kodiak bear cave entrance.
Safe Spot/Succor/Evac/Egress spot is located at -7720, -965, -555 in the south part of the zone.
What's in this zone?
69 NPCs that spawn in Great Divide:
| Name | Level | Class | Race | Coordinates | HP |
|---|---|---|---|---|---|
| A Drakkel Blood Wolf | 31 - 36 | Warrior | Dire Wolf | Various | ~1500 |
| a furious tizmak warrior | 31 | Warrior | Yak Man | See Discussion | 1271 |
| a tizmak augur | 28 | Shaman | Yak Man | ''Need Info'' | 1064 |
| a tizmak champion | 29 | Warrior | Yak Man | See Discussion | 1131 |
| a tizmak shaman | 27 | Shaman | Yak Man | (-1604, 3160) | 999 |
| a tizmak spiritcaller | 31 | Shaman | Yak Man | See Discussion | 1271 |
| a tizmak warrior | 25 | Warrior | Yak Man | See Discussion | 875 |
| a coldain miner | 35 | Warrior | Coldain | (-4953, -3276) | 2800 |
| a coldain tracking wolf | 29 | Warrior | Wolf | (-2103, 1176) | 1131 |
| a coldain wolfmaster | 30-35 | Warrior | Coldain | (-1038, -289) | 1200 |
| a crystaline shardwurm | 40 | Warrior | Wurm | (-4265, -1264) | 7000 |
| an ancient shardwurm | ? | Warrior | Wurm | Various | 1739 |
| a drakkel dire wolf | 31 | Warrior | Dire Wolf | Various | 1271 |
| a feral cave kodiak | 30 - 32 | Warrior | Walrus Man | (-5218, 3790) | 1200 - 1344 |
| a ferocious cave kodiak | 34 - 36 | Warrior | Walrus Man | (-6207, 3180) | 1496 - 1656 |
| a guardian shardwurm | 38 | Warrior | Wurm | (-3519, -1162) | 7100 |
| a savage cave kodiak | 32 - 34 | Warrior | Walrus Man | (-6096, 3229) | 1344 - 1496 |
| a tower guard | 55 | ? | Coldain | ? | ? |
| a velium miner | 35 | Warrior | Coldain | (-5676, -3321) | 2800 |
| a young shardwurm | 28 - 33 | Warrior, Cleric | Wurm | (-6798, 1111) | 1419-2800 |
| an ancient shardwurm | 36 - 40 | Warrior | Wurm | Various | 5500 |
| an elder shardwurm | 33 - 36 | Warrior | Wurm | Various | 3540 |
| an expedition guard | 50 | Warrior | Coldain | (-5034, -3240) | 8750 |
| Bekerak Coldbones | 35 | Warrior | Frost Giant | (-3011, -2776) | 3000 |
| Blizzent | 45 | Warrior | Wurm | Roams | ~15,000 |
| Bloodmaw | 20 | Warrior | Walrus Man | (-5940, 3202, -105) | 50,000 |
| bloody gnome captive | 1 | Rogue | Gnome | (-5929, 3172, -103) | 11 |
| Captain Stonefist | 65 | Warrior | Coldain | (-1093, -176) | 28500 |
| Cleric of Zek | 45 | Warrior | Frost Giant | Various | 27000 |
| Davin Fatfist | 50 | Warrior | Coldain | (-5598, 3644) | 12241 |
| Drakkel Blood Wolf | 37? | Warrior | Wolf | Various | 4000 |
| Fergul Frostsky | 40 | Warrior | Frost Giant | (-2922, -2590) | ~5200 |
| Fomgrut Borkel | 50 | Warrior | Coldain | (-5862, 3595) | 8750 |
| Gerton Dumkin | 50 | Warrior | Coldain | (-5880, 3710) | 12241 |
| gnomish deserter | 60 | Rogue | Gnome | (-3918, -563) | 19000 |
| gnomish captive | 1 | Rogue | Gnome | (-5929, 3172, -103) | 11 |
| Gorul Longshanks | 47 | Warrior | Frost Giant | ( -4157, -2197 ) | 11115 |
| Gralk Dwarfkiller | 40 | Warrior | Frost Giant | (-2924, -2633) | ~4600 |
| Guard Korik | 55 | Warrior | Coldain | (5, -93) | 13750 |
| Guard Krag | 55 | Warrior | Coldain | (6, -129) | 13750 |
| Herga Ratgur | 50 | Warrior | Coldain | (-5940, 3670) | 12241 |
| High Priest of Zek | 58 | Warrior | Frost Giant | Various | 30000 |
| Icetooth | 38 | Warrior | Walrus Man | (-6320, 3246) | ~5500 |
| Kardakor | 60 | Warrior | Wurm | (-3939, -1298) | 19000 |
| Korf Brokenhammer | 55 | Warrior | Coldain | (-5079, -3504) | 13750 |
| Kromrif Captain | 52 | Warrior | Frost Giant | Various | 20000 |
| Kromrif General | 56 | Warrior | Frost Giant | Various | 26000 |
| Kromrif Recruit | 48 | Warrior | Frost Giant | Various | 14000 |
| Kromrif Spearman | 52 | Warrior | Frost Giant | Around the river near the Coldain | 27000 |
| Kromrif Veteran | 58 | Warrior | Frost Giant | Various | 85000 |
| Kromrif Warlord | 60 | Warrior | Frost Giant | Various | 40000 |
| Kromrif Warrior | 53 | Warrior | Frost Giant | Various | 22000 |
| Laima Ratgur | 50 | Cleric | Coldain | (-5960, 3605) | 12241 |
| Lapker Geynion | 50 | Cleric | Coldain | (-5900, 3670) | 12241 |
| Murdrick Tardok | 50 | Rogue | Coldain | (-5920, 3715) | 8000 |
| Narandi the Wretched | 65 | Shadow Knight | Frost Giant | (-19, -74) | 285000 |
| Priest of Zek | 53 | Warrior | Frost Giant | Various | 11750 |
| Relik | 40 | Warrior | Coldain | (-4899, -3510) | 2000 |
| Royal Archer | 36 or 50 | Warrior | Dwarf | ? | ? |
| Sentry Badain | 55 | Warrior | Coldain | Various | 15000 |
| Shardtooth | 42 | Warrior | Wurm | (-3944, -1219) | 10000 |
| shardwurm broodmother | 50 | Warrior | Wurm | (-3302, -1165) | 8750 |
| Shardwurm Matriarch | 45 | Cleric | Wurm | -4341,-1293,-333 | 8400 |
| Taskmaster Abyott | 62 | Warrior | Storm Giant | (-4913, 792) | 72000 |
| Vluudeen | 49 | Warrior | Wurm | Approx: -4796, -659 (South entrance of ice caves: 1st cave pod on right) 3 Day spawn. | 20k |
| Vores the Hunter | 60 | Warrior | Coldain | (-6908, 513) | 19000 |
| Wolfmaster Berglind | 38 | Warrior | Coldain | (-493, 88) | 3000 |
| Wolfmaster Gunnar | 37 | Warrior | Coldain | (-490, -135) | 3000 |
| Yaka Razorhoof | 36 | Warrior | Yak Man | (-2264, 3124) | 3000+ |
